http://drybonesinthevalley.com/?tyiuds=fx-options-eurusd Case Study: UX/UI design of Bumble Math iOS app

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About the Project

http://www.selectservices.co.uk/?propeler=trading-rule-editor&f60=bc trading rule editor This case study details the work I’ve done for a iOS mobile app called Bumble Math. I’ve been working on all stages of the UX/UI design including; research and concept, branding, user flows, wireframes, UI style guide and screens.

source link

get link The goal of the app is to quickly help the user (a parent or student) solve a difficult math homework equation. The user flow is outlined below.

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here Simple User flow
  • Step 1 – Parent signs in
  • Step 2 – Parent uploads homework equation with the phone’s camera or keyboard equipped with Math characters
  • Step 3 – (phone loads results)
  • Step 4 – Parent reads description or chooses between video, resources, or similar equation to help them solve it
  • Step 5 – Parent can save item to bank and receive points for completion

Branding

follow url Includes color palette, logo, logo mark and icon design

source site

Wireframes

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UI screens and elements

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